January 27, 2011
A couple more sketches before our trip to Penang. The one above was sketched at 7am in the morning, waiting for a Philtranco bus to take us to DMIA. I was just looking at interesting scenes and so I sketched a trash collector and the old Caucasian couple sitting in front of us.
This was in the DMIA airport waiting area. We’d taken an earlier bus just to make sure we wouldn’t be late for our flight so we had an hour or two to kill. I’m particularly pleased with two sketches here, the profile of the muslim student in the upper right corner (enhanced later on with the pen brush) and the chunky backpacker in the bottom right. I thin I was able to capture the backpacker’s heft quite nicely.
January 26, 2011
No time for a lengthy post (or even an update to my Bacolod sketch post) but I wanted to upload some of my favorite sketches from Penang before I totally forget about them. Above is a sketch I did while having breakfast at the Old Penang Guesthouse. Those houses are typical of what you’d see wanderig around George Town.
This technically wasn’t in Penang, but was sketched in the Diosdado Macapagal Airport waiting lounge. An old European man who looked like he was about to kick the bucket with the sign “Departure Lounge” hanging above him was just too priceless for me to not draw.
This last one was sketched on our last day in Penang, the sketches above done while having some Excellent Loh Mee (similar to our own Lomi but with a thicker, browner sauce) and the sketch of a chinese lantern store below that was done at yet another roadside food stall which served wonderful kway teow, oyster omelletes, and nasi goreng. The first and last sketches were done in a combination of fountain pen and pen brush, which I found in the Nanyang Book Company along Carnavon road. I am now absolutely in love with pen brushes, as they let me lay out thick swaths of black and surprisingly don’t bleed onto the next page of my sketchbook.
January 10, 2011
Work on an iPhone game has halted since the birth of a baby girl (not mine, my client’s), so in between freaking out over the success of Spacechem (reviews like this and the fact that there are now torrents of it floating around) I’ve been working on some illustrations for Raging Swan Press. I’ve slowly been working my way into the Pen and Paper RPG world for a little variety and also because I’ve recently fallen in love with pen and ink illustrations and I’d like to get paid to make em if I can.
These illustrations are for figurines of wondrous power, magical artifacts in the D&D world. To be honest I couldn’t tell you how they work, since I like D&D more in theory that in practice (much like physics and statistics!) but if you’re really interested in finding out more you can click here. I’m not a hundred percent pleased with these illustrations, mostly because I think I didn’t do a good enough job of conveying texture like stone. Metal’s pretty tricky too, much easier to render in paint than in ink. Google searches for rendering texture in ink haven’t helped, but I did download some promising out of copyright books that might help out with that.
January 4, 2011
I totally forgot to post the finished color version of the Kangaroo Cowboy, so here it is! Incidentally, I posted it as the image on my portfolio section, which is why I may have thought that I’d posted it before. Oh well. Hope you all had a HOP-py new year! Get it? Heh. Hehehehe. Heh.
January 1, 2011
For anyone who’s still following my blog, I just want to announce that Spacechem, the game I worked on with the industrious Zach Barth of Zachtronics Industries, is now on sale! Spacechem is a quirky sci-fi puzzle engineering game with a healthy dose space mining, space fishcakes, and space illuminati (well, sort of.)! Intrigued? You’ll have to find out by playing the game, or checking the massively spoileriffic spacechem section of my portfolio.