Safebreaker

Been meaning to post this for a while but I keep forgetting, and I figured I’d rectify that today.  Nothing fancy here, just a menu screen and an in game screen for a safe breaking puzzle game with a steam punk theme.  The mockups were commissioned by Darkwave Studios.  This job is mostly interesting because it was done on a tight deadline (basically 3 days), and the only reason I took it was because I’d recently purchased tickets to Taipei and I was in a bit of a panic about getting some work to cover the cost of the tickets. Turned out to be for the best though, because I’m quite pleased with how these mockups turned out.

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