This post comes as a bit of a surprise to me. I was going to put up an entirely different image until it came to my attention that a game I’d been working on a year ago has finally been released on Xbox Live. Actually, “game” might be a misnomer, since it’s more a music/beat sampling software similar to flstudio compressed into a console experience. My role in the game was to design the UI, and you can see above some of the design ideas we were discussing.
We liked the first design sample best so we extrapolated on that and the UI you see here is pretty much what made it into the game, with some minor changes and tweaks. I’m curious as to why it took so long to come out, though my gut tells me it has something to do with Microsoft Certification. You can check out some gameplay videos here and here to get a better idea of what the game’s like; the former was released by the creator of the game and the latter by a music producer doing a review of the game. Anyway it’s pretty cool, so if you’re musically inclined (or not!) and have 80 Microsoft points to spend, why not give it a shot?